A thorough understanding of intellectual property rights can be a challenge for lawyers, let alone information professionals, and the application of copyright restrictions on visual media can induce a sense of alarm and uncertainty dependent upon specific circumstances. This workshop will provide a clear focus on U.S. copyright law, intellectual property rights, and fair use as they pertain to the use of visual media (e.g., images and moving images) within the academic, archival, library, gallery, and museum environments. Information about image licensing, public domain resources, format conversion, educational usage, rights statements, securing publication rights, and creative reuse will be provided along with the tools and resources to help determine fair usage.
Collaborating across the Institution: Creating Professional Partnerships to Support Cultural Heritage
University, gallery, archive, and museum professionals are finding mutually beneficial new ways to work together to develop and deliver cultural heritage resources. Improved discovery and access in the digital age is a shared value by many individual constituents and there is increasing overlap in the work of librarians, archivists, curators, researchers, and educators. As cultural heritage institutions increasingly emphasize institution-wide rather than local or departmental resources, collaborations and partnerships between these units can help further common goals, streamline budgets, and create broader access to richer cultural heritage resources. Moreover, creating these partnerships supports the institution and the individual by expanding job scope, skills, and network. This workshop will provide concrete strategies for building stronger professional collaborations. The workshop will also explore in depth the benefits and barriers to creating collaborations and will offer specific techniques to ensure successful partnerships.
“Digital capture” encompasses a broad range of technologies and processes. While the role of a digitization space has historically revolved around slide and flatbed scanners, these represent just two of many possible approaches to digital imaging. The first part of this workshop will explore traditional methods for digital capture, including scanners, DSLR cameras, copystands, lighting, and specialized imaging devices for specific uses. Part two of the day will take participants beyond the basics by focusing on emerging technologies and their impact on the capture, dissemination, and storage of cultural materials. All workshop content will be framed within the important questions you
should be asking when planning the present and future directions of your digital capture project or facilities. Participants will also receive significant supplemental material, including recommended equipment, buying guides, and a variety of workflow documents from several institutions. When combined with the presented information, participants will have the tools in place to build an efficient digitization space that is as unique as their specific resources and project needs.
Omeka is a rich, free, open-source web-publishing tool. Designed for ease of use by information professionals as well as faculty and students, Omeka provides an easy way to publish and share digital content, as online exhibitions, permanent collections or student projects. Omeka can work in tandem with other tools such as WordPress and CollectiveAccess, extending the functionality of both. Omeka is also a flexible means for your patrons to repurpose institutional digital assets in new ways. In this workshop, participants will be provided with a comprehensive overview of both Omeka.net (free or low-cost hosted) and Omeka.org (installed on a server). Participants will set up their own Omeka collection in the workshop, which will cover installation, data mapping, collection and field set-up, graphic layouts, plug-in tools, data entry, importing data, workflows and user management. We will then explore case studies and customizations: examples of student portfolio and learning projects, faculty personal collections (which can be set to be private), inter-institutional collaborations, and public examples from cultural heritage institutions.
As our culture moves from an oral tradition to a visual one, an increasing emphasis is being placed on developing the visual literacy skills of both educators and students, uniquely positioning those who work with visual media to provide necessary visual literacy training and instruction. This workshop will provide the tools to develop and implement a visual literacy training program at their institution. Visual literacy competencies, pedagogical approaches, and evaluative tools and methods will be outlined and discussed.
It has never been easier for institutions and individuals to create digital content. From smartphones to 3D printers to livestreams on social networks, the digital age has both radically increased accessibility to these tools as well as dramatically simplified the process of digital capture. Yet how does one manage this explosion of content, and how to deal with its consequences? This day-long workshop will introduce attendees to the core concepts of managing digital content by providing the background and tools to
effectively organize, catalog and distribute your institution’s digital assets. Workflows from successful digitization projects will be discussed, including intellectual property and rights assessments, content distribution and long-term archival storage. Types of content discussed will include images, audio, video as well as e-books and other electronic publications. You will leave with a comprehensive sense of the practical tools and skills required for digital projects at cultural heritage institutions.
Metadata and Management of Cultural Heritage Digital Media: From Fundamental to Future Trends
Cataloging, crosswalks, and controlled vocabularies are among the many topics covered in this workshop that addresses metadata for digital media. Participants will receive an overview of standards such as VRA Core and Dublin Core, as well as how to manage, share, and publish datasets to various targets (e.g. institutional website and aggregators) using schema like XML, XMP and IPTC. Embedded metadata and associated embedding tools will also be discussed as related to the easy transfer of data. The second half of the workshop will address the latest developments in metadata, including Linked Open Data (LOD), Resource Description Format (RDF) and other preservation metadata and authoritative taxonomies. Participants will discuss how the visual resources and digital media management community can participate in these developments.
Moving Images: The Basics and Beyond
What do you need to know to protect the film and video materials in your collection? What materials need to be digitized, and how do you protect these valuable digital assets? The workshop will cover the basics of audiovisual collection care and first steps on how to plan a digital preservation project, including options for file formats, metadata, workflow, and long-term storage. Participants will also learn how to determine the advantages of in-house conversion and that of outsourcing. There will be a hands-on part of the day when we’ll get to handle, inspect and minimally catalog a variety of audiovisual formats.
Python for Beginners
Python is a flexible, cross-platform, modular, object-oriented programming language used for a variety of basic and high-level computing projects. It is great for back-end web development, data analysis, database management, scientific and humanities computing, and has an active, friendly user community. Even if you don’t plan on becoming a programmer yourself, knowledge of coding helps you talk to, or translate between, scholars, students, administrators and programmers. This basic introductory workshop will cover the basics of computer programming, how Python can be used in your work, and how to get started from scratch. You will leave encouraged to consider
coding solutions and better ready to get started using code or supporting others as they build their own tools.
Something Mappy This Way Comes: An Introduction to Digital Mapping Technologies
A crash course in available digital mapping technologies including: ArcGIS, Google Maps, HistoryPin, CartoDB, KnightLab developments, and Neatline for Omeka. Learn to determine the (in)accuracy of old maps, map a digital collection, and create collaborative location-based history with the use of these tools. Examples from each platform will be given, with discussion of strengths, weaknesses, and budgets. Next generation mapping projects include building 3D maps using historical maps as base layers, such as 1853 Richmond and Its Slave Market (University of Richmond).
Access to image-based resources is fundamental to research, scholarship and the transmission of cultural knowledge. Digital images are a container for much of the information content in the Web-based delivery of images, books, newspapers, manuscripts, maps, scrolls, single sheet collections, and archival materials. Yet much of the Internet’s image-based resources are locked up in silos, with access restricted to bespoke, locally built applications. The International Image Interoperability Framework (IIIF) is a set of shared application programming interface (API) specifications for interoperable functionality in digital image repositories. The IIIF is comprised of and driven by a community of libraries, museums, archives, software companies, and other organizations working together to create, test, refine, implement and promote the IIIF specifications. This workshop will provide a clear sense of what IIIF is, how it works, and how it can be applied to enhance image access and resource sharing.